The Cursed cards

NameImageRarityTypeCostDescription
DregsCurseCurseUnplayable.
Clean up WorkshopBasicSkill0Rite : Gain 3 (4) Block and draw 1 (2) card(s).
Cursed WandBasicAttack1Gain 5 (7) Block. Deal 7 (9) damage. Add a Dregs card into your hand.
DefendBasicSkill1Gain 5 (8) Block.
StrikeBasicAttack1Deal 6 (9) damage.
Circle of CorruptionCommonSkillCircle. Whenever you play a Skill card, deal 5 (8) damage to a random enemy.
Circle of FlameCommonSkillCircle. Whenever you play an Attack card, deal 2 (4) damage to ALL enemies.
Cursed AmuletCommonSkill1Gain 11 (14) Block. Draw 1 card. Shuffle a random Curse card into your draw pile.
Cursed BladeCommonAttack1Deal 9 (12) damage to ALL enemies. Add a Dregs card into your hand.
Cursed MaceCommonAttack2Deal 10 (12) damage. Apply 2 (3) Vulnerable. Add a Dregs card into your hand.
Cursed ShivCommonAttack0Deal 6 (8) damage. Add a Dregs card into your hand.
Flesh from BoneCommonSkill1Rite : Gain 3 (4) Plated Armor.
ObscurationCommonSkill1Gain 6 (8) Block. Rite : Gain 6 (8) Block again.
Rapid MovementCommonSkill1Gain 7 (10) Block. Rite : Draw 2 cards.
Raving StaffCommonAttackXDeal 8 (11) damage to a random enemy X times.
Smoke ScreenCommonSkill1Gain 5 (7) Block. Rite : Apply 2 (3) Weak to ALL enemies.
Spiteful StrikeCommonAttack2Deal 10 (14) damage. If you have any Curse card in your hand, gain [E] [E].
StigmaCommonAttack1Deal 7 (9) damage. Apply 3 (4) Bleed.
StretchingCommonSkill0Gain 2 (4) Dexterity. At the end of this turn, lose 2 (4) Dexterity.
Surprise AttackCommonAttack0Innate. Deal 5 (8) damage. Draw 1 card. Exhaust.
Tactical StrikeCommonAttack1Deal 9 (11) damage. Next turn, draw 1 (2) additional card(s).
TortureCommonSkill1 (0)Apply 5 Bleed.
Vital StrikeCommonAttack1Deal 8 (11) damage. If the enemy has Bleed, double the damage.
Wear CloakCommonSkill1Gain 8 (11) Block. If you have any Curse card in your hand, gain [E].
WieldCommonAttack1Deal 7 (10) damage. Draw cards equal to the number of Unplayable cards in your hand.
Abyss ShockwaveUncommonAttack2Deal 10 (13) damage to ALL enemies. If you have any Curse in your hand, deal same damage again.
Ashes to AshesUncommonSkill1Rite : Draw 4 (5) cards.
Blessing in DisguiseUncommonSkill1Exhaust all Curse cards in your hand. Gain 8 (10) Block for each card Exhausted.
Blood BarrierUncommonSkill2 (1)Rite : Gain Block equal to your max HP minus your current HP. Exhaust.
Circle of AmplificationUncommonSkillCircle. Whenever you play a Power card, (gain [E] and) draw 1 card. Ethereal.
Circle of BloodUncommonSkillCircle. Whenever you play an Attack card, heal 2 (4) HP. Ethereal.
Circle of FocusUncommonSkillCircle. Whenever you play a card that costs 3 (2) or more, gain [E].
Circle of WindfuryUncommonSkillCircle. Whenever you play a cost 0 card, draw 1 card. Ethereal. (not Ethereal.)
Cursed ArmorUncommonSkill2Gain 20 (25) Block. Shuffle 2 random Curse cards into your draw pile.
Cursed BoomerangUncommonAttack1Deal 4 damage to a random enemy 3 (4) times. Add a Dregs card into your hand.
Cursed SpellbookUncommonSkill0Draw 3 (4) cards. Shuffle a random Curse card into your draw pile.
Cursed StaffUncommonAttack2Deal 24 (30) damage. Add 2 Dregs cards into your hand.
Double ShieldUncommonSkill2Gain 10 (14) Block. Rite : Next turn, gain 10 (14) Block.
Empower CirclesUncommonPower3 (2)Whenever you draw a Circle card, gain [E] and draw 1 card.
EvocationUncommonSkill0Rite : Remove all of your debuffs. (If there is no debuff, gain 1 Artifact.) Exhaust.
Fury StrikeUncommonAttack2Deal 14 (18) damage. Reduce the cost of all Strike cards in your hand to 0 this turn.
GrudgeUncommonSkill1 (0)Add a random Rite card into your hand. It costs 0 this turn. Exhaust.
Hell's Gate OpenUncommonPower1(Innate.)At the start of your turn, add a random Cursed card into your hand.
Hellfire BreathingUncommonPower1 (0)Whenever you draw a Curse card, deal 4 damage to ALL enemies.
HemoplagueUncommonPower1 (0)At the start of your turn, apply 2 Bleed to ALL enemies.
Lucky CharmUncommonPower1Whenever a Curse card is drawn or Exhausted, gain 3 (4) Block.
Mana BulletUncommonAttack1Deal 7 (8) damage for each Curse (Unplayable) card in your hand.
MangleUncommonAttack1Deal 5 (7) damage. If the enemy has Bleed, gain [E] and draw 1 card.
Prepare RiteUncommonSkill0Exhaust any number of non-Curse cards, then add that many Dregs cards into your hand. Exhaust. (not Exhaust.)
Released KnowledgeUncommonSkill0Rite : Add a random Circle card into your hand. Exhaust. (not Exhaust.)
Released StrengthUncommonSkill1Rite : Gain 3 (4) Strength. Ethereal.
Salt upon WoundUncommonSkill2Enemy immediately loses HP by its Bleed 2 times. Apply 6 (9) Bleed.
Soul CrushUncommonAttack2Exhaust all Curse cards in your hand. Deal 18 (22) damage.
Soul ReapUncommonAttack1Deal 5 (7) damage. Heal HP equal to unblocked damage. Exhaust.
Spiteful PlanUncommonPower1Whenever you draw a Curse card, draw 1 (2) card(s).
Spiteful PrayUncommonSkill0Gain [E] ([E]). If you have any Curse card in your hand, gain additional [E]. Exhaust.
Spread PlagueUncommonSkill2Apply 4 (7) Bleed and 3 Vulnerable to ALL enemies. Exhaust.
Sting EyeUncommonAttack0Deal 3 (4) damage. Apply 1 (2) Weak. Apply 1 (2) Bleed.
Troublous MinionsUncommonSkill0Whenever you draw this card, add a copy of it into your hand. Gain 5 (7) Block and add a Dregs card into your hand. Exhaust.
Anti-AgingRareSkill2Gain 5 (7) Block. Rite : Raise your max HP by 2 (3). Exhaust.
Circle of AbyssRareSkillCircle. Whenever you play a card, gain 2 (3) Block. If this card is Exhausted, (NL) gain [E] ([E]).
Collect TributeRarePower0(Innate.)At the start of your turn, gain [E] and add a random Curse card into your hand.
Cursed RelicsRareAttack2Deal damage equal to 2 (3) times the number of Relics you have. Add a Dregs card into your hand.
Dark BarrierRareSkill3Rite : Gain 1 (2) Intangible. Exhaust.
Demon SwordRareAttack1Deal 11 (15) damage. Exhaust all Curse cards in your hand and gain 1 Strength for each Exhausted card.
Demonic PactRarePower2 (1)Whenever you play a Rite card, draw 1 card.
Forbidden AlchemyRareSkill3 (2)Rite : Obtain an Entropic Brew potion. Exhaust.
Mana CirculationRarePower5Whenever a Curse card is Exhausted, gain [E]. Ethereal. (not Ethereal.)
Neow's MightRareSkill1 (0)Draw 2 cards. Reduce the cost of all cards in your hand by 1 this turn. Exhaust.
NeurastheniaRareSkill1 (0)Exhaust all Curse cards in your hand. Enemy loses Strength by 1 plus the number of Exhausted cards. Exhaust.
Out for BloodRarePower2Whenever an Attack deals unblocked damage, apply 1 (2) Bleed.
Parallel WorldRareSkill2 (1)Copy all cards in your hand and Shuffle them into your draw pile. Exhaust.
Shock and AweRareAttack3Deal 12 (14) damage 3 times. Shuffle 2 random Curse cards into your draw pile.
Stunning StrikeRareAttack3Deal 20 (28) damage. If the enemy intends to attack, apply 1 Stun. Exhaust.
Ultimate PainRareSkillXALL enemies immediately loses HP by its Bleed X (X+1) times.
Void FormRarePower3Shuffle 2 random Curse cards into your draw pile. Whenever you draw a Curse, gain 2 (3) Strength.

The Cursed relics

NameImageTierPoolDescriptionFlavor
Black Magic 101StarterThe_cursed_purpleAt the start of your turn, draw 1 additional card if your draw pile has any Curse card.Learn about black magic now!!! {4th Edition}
TackCommonThe_cursed_purpleAt the start of each combat, apply 4Bleed to ALL enemies.It hurts when stepping on.
Bloody HarpoonUncommonThe_cursed_purpleWhenever you apply Bleed, apply an additional 1Bleed.Piercing with it, cannot move!
Demonic MarkUncommonThe_cursed_purpleEvery time you activate an effect of Circle3 times in a single turn, gain 1Strength.If you've seen this mark somewhere, you're just wrong. (Firmly)
Crystal BallRareThe_cursed_purpleWhenever a Curse card is Exhausted, deal 5 damage to a random enemy.Did you say the color looks like Prismatic Shard? You've gone too far.
Magic CandleRareThe_cursed_purpleEvery time you activate an effect of Circle10 times, gain [E].It collects nearby mana during Rite.
Soul VesselRareThe_cursed_purpleAt the end of combat, heal HP equal to the number of ExhaustedCurse cards in this combat.The feast of souls begins now!
Black Magic AdvancedBossThe_cursed_purpleReplaces BlackMagic101. At the start of your turn, draw 2 additional cards if your draw pile has any Curse card.[The effects of curses and magic circles on human's body and side effects]
Four-Leaf Clover CharmBossThe_cursed_purpleEvery time a card or a relic generates a random Curse card during combat, replace it with Dregs.Good luck and happiness come from gratitude.
Ominous MarkBossThe_cursed_purpleGain [E] at the start of your turn. At the start of combat, shuffle 2 random Curse cards into your draw pile.Take a closer look, the mark looks shaking...
Pink PelletsShopThe_cursed_purpleEvery time you activate an effect of Circle5 times in a single turn, remove all of your debuffs.Selling with Orange Pellets!

The Cursed potions

NameImageRarityDescription
Dregs PotionUncommonAdd 1Dregs card into your hand.

The Cursed keywords

NameDescription
BleedBleeding creature loses HP whenever it Attacks. Each turn, Bleed is reduced by 1.
CircleAn Unplayable card that can be activated by using other cards while in hand.
CursedAny card with the word "Cursed" in its name. Using it will make Dregs or random Curse cards.
DregsDregs are unplayable Curse cards.
RiteWhen using, choose 1 card to Exhaust. Selecting a Curse card will activate the Rite's effect.

The Cursed creatures

NameImageTypeHP
The CursedPlayer75